Comrades Out, Now! |
You take the role of ‘Derek Simpson’, leader of the weak Unite faction, who has bravely decided to split away from the tough, battle-ready mechanised stormtroopers of the RMT and the wily bureaucrats of the PCS. Derek must fight his way out of the rapidly-escalating war of words and find a safe path to the bosses who lie at the heart of the game.
Of course, Derek will be aided in his mission by picking up strength from various papers he finds coming to his aid along the journey. Even sworn enemies have the potential to become allies, depending on how cleverly Derek attacks rival leaders, such as the bloated Bob Crow, as they try to develop a powerful Red alliance that will unleash chaos and disruption on an unprecendented scale as they try to wrest power from the nation’s enlightened rulers.
However, Derek will find he can call on help from many hidden sources, as he bravely struggles to prevent the other factions from recruiting an unstoppable army from the largely neutral population.
The gameplay is, of course, nothing new to aficionados of the socio-political strategy genre. However, heavy marketing will undoubtedly create mass-market appeal for a product squarely aimed at those who find traditional familiarity comforting and do not want a challenge.
Rating: ♦♦♦♦ed.
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